Haim, St. Vincent, Rihanna, Duran Duran and Usher are among artists who've all released music using Garageband's suite of free sounds or audio loops.
The four main voices are typically labelled as soprano (or treble and countertenor), alto (contralto, countertenor or mezzo), tenor, and bass....
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Learn More »Patrick Stump was livid. On a lurching tour bus rigged with a wobbly Jenga tower of recording equipment, the singer and Fall Out Boy frontman had been trying to lay down demos for the band’s second album — it’d been hours, fiddling with rubber cords and finicky software — and nothing was working well together. Stump can still precisely recall the panic in the moment he finally finished the rough sketch of a song only to see the whole apparatus glitch and crash on his computer. “I just lost it, screaming in the back of a bus,” Stump tells Rolling Stone, a decade and a half later. “When you’re being creative, you just want to get your idea out. When you’re composing, time is everything, because you’re thinking the second guitar has to do this and the background vocals are going to do this and you just want to get it all out as quickly as possible. I thought: I’m not going to be able to do this.” Madly clicking around on his laptop in search of a new route, Stump happened to open one of its pre-loaded programs. While he’d heard of Garageband, a piece of free software shipped with all Mac computers, he’d thought it was more toy than tool — and no one else was giving it much attention then, in the early 2000s. “But I opened it that first time and never looked back,” says Stump, who talks about the software with a particular fondness, as if remembering his meeting with an old friend. “I just started recording, without having to learn a new program, which was always one of the scariest things about music.” While other programs he’d tried in the past were sophisticated enough, including the one on the tour bus that day, Stump says, they were glitch-prone and impossible to use without frustration. Musicians’ applause for Apple’s Garageband — which celebrates its 15th birthday this year, humbly, still living in the media shadow of many of the tech giant’s more glittering products — is similar across genres and skill levels. Artists from Radiohead to Kendrick Lamar have used the app to demo, produce and sometimes even finalize master recordings. “It allows you to not be constrained by what you can or can’t play,” Dan Smith, frontman of British band Bastille, tells Rolling Stone. “I can quickly get something out of my head. Or I can write a song from start to finish in a couple of hours.” Other “digital audio workstation” apps that also splashed onto the scene in the 2000s tech boom, such as Pro-Tools, Ableton and Fruity Loops Studio, are often dismissed as intimidating or time-consuming, especially when compared to the bare, intuitive and friendly interface that’s become a signature of Apple design. Producer Oak Felder, who’s worked with artists like Ariana Grande, Usher and Alicia Keys, says Garageband has made collaboration much easier by allowing even the most tech-unsavvy people to explain their ideas with self-cut tracks, rather than with an abstract tangle of words.
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Read More »In the first media visit Apple has ever allowed to its under-the-radar Music Apps studio, the team of engineers showed Rolling Stone how the creation process for Garageband’s two types of sounds — synthetic and “real” — can span weeks or sometimes months per instrument, with new hurdles at every turn. Synthesized sounds (i.e. the type of obviously artificial notes often heard in EDM) are made from code and tweaked by code; “real” sounds have to be recorded in a drop-dead-silent studio setting, dozens of times, then pieced together like patchwork to form single perfect notes, one by one. Some instruments are extra excruciating. In the digital reproduction of an American upright bass, a player in the studio plucks a string, holds his breath for seven seconds to ensure there’s no extra noise on the recording whatsoever as the note shivers into the air (engineers have custom-coded an app to time the duration precisely), and repeats the endeavor at different finger positions, volumes and pressures, day in and day out. After wheeling each of the cavalcade of instruments out of the studio, the team pores over the hundreds of recordings to pick out the best. When adding a suite of East Asian instruments in a recent product update, the engineers consulted with designers across the world to pick out the specific color of wood and font of a poem that would make a Chinese guzheng appear the most authentic. Engineers also constantly browse music-making forums for complaints, suggestions and thoughts on what to tweak next. Yet Apple has also been careful to never present Garageband as too professional a product. It offers Logic Pro X for $199.99 for dedicated music producers but talks little about that in its fanfare-filled yearly launch events, preferring to tout its free creative apps. “The dynamic between Garageband and our pro product, Logic, is organic,” says Susan Prescott, vice president of apps marketing. “It’s not ‘create a feature for pro and stream it down,’ or ‘design for consumers and then shove it up for pros.’ We want to stay relevant for everyone.” Garageband comes with some 100 hip-hop and EDM synth sounds, and its base of virtual offerings includes customizable drum kits and “smart strings” like violins and cellos that can play notes in legato, staccato, and pizzicato, with add-on options available for power users. The number of synthetic and virtual instruments that it offers today is around 40 times the number with which it launched in 2004, engineers say. Steve Jobs’ infamous belief in the ability of design to shape people’s daily lives, which business leaders all over attribute as core to Apple’s success, can be felt in every pixel of the music production software. By originally packaging Garageband with fellow iLife products iPhoto and iMovie, Apple positioned music-making as an easy, everyday pursuit, just like taking pictures or recording home videos. “Garageband in 2004 came from an experiment in what we could do with computers,” says Phil Schiller, Apple’s senior vice president of worldwide marketing, who worked closely with Jobs until the CEO’s death in 2011. “Back when we were working on the original iMac, thinking about how the world was going to change around us, we were inspired by the idea of a new breed of software to connect all the things that were starting to appear. Maybe someday the next John Lennon would discover their talent using the computer they got as a kid for Christmas.” Aspiring artists, naturally, take advantage of free products. (All the pre-loaded loops in Garageband are also royalty-free.) “Some people are so good at making demos in Garageband that they bring in something and I’m like, ‘We can use 80 percent of that as the final record if you want,'” says Mike Elizondo, who’s produced with artists such as Dr. Dre and Eminem and also worked as an A&R executive at Warner. “There have been times an artist will bring in a vocal they recorded in Garageband just using a laptop internal microphone and it sounds cool. Skylar Grey does this a lot. Alex Greenwald, of Phantom Planet and Phases… I made a record with him once where at least half of it was stuff he’d done on Garageband.” But the ease-of-access revolution — the mere dozen clicks it might take nowadays to build the basic chord progression of a pop song with radio-darling potential — is as discomforting as it is amazing, in some ways. A pile of academic research from the past decade has closely examined the ways in which developments in technology immediately dictate the texture (and in this case, sound) of culture. Touchscreens on phones rattled the norms of long-distance conversation; template websites like Squarespace raised expectations for commerce and personal presentation. In a documentary called The Click, session drummer Greg Ellis shows how the ubiquity of a digital metronome in recording programs has given songs a certain sameness: “a palette that’s shrunk down to primary colors.” Garageband is the starting point for a significant portion of music creators — and though it is packed with variation, users all load up a program and see the same features, the same instrument options and design touches. When there is a default version of anything, people gravitate toward it, and it ends up changing the nature of creativity itself. A question, then: Does Garageband bring down standards as well as barriers? “Anybody who thinks they can write a song can do it now, and a lot of the time they’re pretty shitty songs,” Andrew Garver, a USC professor and mastering engineer, said to Pitchfork in 2015. “You feel like you’re being told what to do now,” rapper and producer Prince Harvey also said, adding that he reverted to using an older version of Garageband because newer versions were actually more rigid and less customizable. Since then, democratization has seized every other aspect of the industry: Cheap streaming services are the dominant way people listen to music, and sign-up-and-go distribution platforms like SoundCloud are so popular they’ve spawned their own genres. A flood of good has come out of this sea-change in listening accessibility. So has a lot of mediocre music. Artists are tweaking their musical styles to have a better shot at bubbling to the top, whether that’s making outlandishly long albums (which helps boost the album’s stream count) or making music very quickly (and perpetually riding off the success of the last hit). Throw computerized composition into the mix, and you get a rush of crushingly similar new music, coming out all the time.
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Read More »Writing songs these days is “about convenience and cost efficiency,” Elizondo says. “I don’t think I’ve ever had someone bring something in and I’m like, ‘That’s the exact same drum loop someone else used,’ but there’s definitely a lot of times you hear something and go ‘Oh, wow, that’s Garageband,'” he says.
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